What is anti-aliasing in V-Ray?

b) Anti-aliasing A blending/blurring of pixel information based on sampling differences to produce a cleaner render particularly on diagonal/curved areas of a render, or where there is a difference in pixel colors/values.

What is anti-aliasing filter in V-Ray?

The anti-aliasing is performed by Vray’s DMC sampler and your subdivision settings (this blurs together adjacent pixels based on their colour differences). The Anti-aliasing filter is used as a softening or sharpening effect performed on top of the rendered image and adds to the rendering time.

Why is my Maya render pixelated?

Try to increase your anti-aliasing settings in Mental Ray. render settings > quality > Raytrace/scanline quality > adaptive sampling ( 1 or 2 ) > multi-pixel filtering > I prefer to use mitchell or Lanczos at 4 x 4. this will increase your render times, but should give you nice clean edges.

What is noise limit in VRAY?

Noise limit – A threshold that determines when to stop refining a pixel. Higher values allow more noise in the image, while lower values try to reduce the noise. A value of 0.0 traces the entire image unconditionally. Samples limit – Specifies the maximum samples per pixel for refining the image.

How do I render a Bifrost in VRAY Maya?

Speed Up Your V-Ray Rendering

  1. Limit your polycount to minimum as much as possible.
  2. If you are using Vray, always proxy the ones with high polycount.
  3. Don’t put too many subdivisions on your shadows (as much as possible).
  4. Remove unwanted objects from your scene.
  5. Don’t use giant resolution textures.

How do you render a Bifrost in Maya?

Render a Bifröst mesh

  1. Generate a mesh. See Work with Bifröst meshes.
  2. Depending on your renderer, hide the bifrost shape object.
  3. Depending on your renderer, make sure that it is configured to use vertex color sets.
  4. Launch a render.